Issue transferred from posted on T23:40:10:Īfter Rockstarr starts up in RDR2 the box comes up as above 'A GAME IS CURRENTLY RUNNING' 'Red dead redemption 2 is currently running. Red dead redemption 2 is currently running Makes it a moot point until the launcher bug is figured out. It’s fairly easy to bypass by making TerminateProcess() a no-op, but even with that, RDR2.exe just launches the launcher (which crashes because of the main bug) and then exits. It thinks a debugger is attached, and then calls TerminateProcess() to exit. RDR2.exe has its own issue where it exits very early because it tries to detect a debugger with a crazy method (direct NT syscalls) that’s not supported by Wine. It's normally supposed to say ERR_NO_LAUNCHER which it does on Windows but not on Wine. When I tried launching the RDR2 exe directly, nothing happend. It's a weird crash and I wasn't able to make much progress troubleshooting it, unfortunately I won't be able to work on it for the next few weeks. I experienced the same crash when using vanilla Wine (and -staging) to launch RDR2 from the launcher outside of Steam as well. This error is due to the launcher crashing before it's able to launch the game, it's not actually related to the files being corrupted. In Linux have you tried disabling cloud saves prior to launching the game? Working Directory: E:\SteamLibrary\steamapps\common\Red Dead Redemption 2 Command Line: "E:\SteamLibrary\steamapps\common\Red Dead Redemption 2\RDR2.exe" -skipPatcherCheck -useSteam Path: E:\SteamLibrary\steamapps\common\Red Dead Redemption 2\RDR2.exe Finished syncing cloud saves for title 'rdr2' Received cloud saves enabled state for title 'rdr2' = disabled Starting cloud save enabled check for title 'rdr2' Cloud Save sync requested for title 'rdr2'
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